2.2.08

Raqs Collective II - OPUS - networking...




OPUS(Open Platform for Unlimited Signification, 2001 seeks to build a creative commons with a community of media practitioners, artists, authors and the public from all over the world. Here people can present their own work and make it open for transformation, besides intervening and transforming the work of others by bringing in new materials, practices and insights. The Discussion forums are there to open out the works to comments and reflections. Opus follows the same rules as those that operate in all free software communities - i.e. the freedom to view, to download, to modify and to redistribute. The source(code), in this case the video, image, sound or text, is free to use, to edit and to redistribute.

www.opus.walkerart.org

1.2.08

Jeffrey Shaw - 3Dizing algs'


Web of life , 2002

The audio-visual environment “Web of Life” is formed by an immersive conjunction of projected three-dimensional computer graphic and video images, together with a fully spatialized acoustic experience and a specially conceived architectural surrounding. The visitor interactively influences the performance of the audio-visual environment by imparting to it the unique patterns of his individual hand lines, thus giving symbolic and experiential expression to the action of connecting oneself to an emergent network of relations.
The interactive installation is configured as a distributed network of installations – one large-scale environment situated permanently at the ZKM Center for Art and Media Karlsruhe, and four others designed to travel to various locations.
www.jeffrey-shaw.net

George Lebrady - visualizing algorithms





Blink
(2007). Full wall projection.

“Blink” consists of a matrix of eyes that open and close based on their neighbor’s behaviors. Each eye's decision is dependent on statistically evaluating what its neighbor eyes are doing, dynamically calculated in realtime. The process goes back and forth between states of stability where all eyes try to be like their neighbors, and states of transitional disruption where the eyes look at their neighbors but cant fully decide if they should be like them or not. The status of the overall image at any given moment in time is a consequence of the various stages of each eyes’ individual behaviors, and therefore guarantees a statistically extreme low possibility that the image will fully repeat itself. watch the animation here : www.mat.ucsb.edu


Algorithmic 1 (01-004), 2004, Pigment print on Hahnemuhl paper.


Algorithm's portraits





Through 2006 and 2007, Eva and Franco Mattes created portraits of avatars, i.e. the customizable personas that people inhabit in online virtual worlds. Addressing the new online environments as places to socialize, nurture celebrity, and perhaps leave one's real self behind, these images capture members of the popular online virtual world Second Life, combining the traditions of glamour photography with the brilliant colors and hard-line aesthetics of the game-world...
www.0100101110101101.org

VUK COSIC - re(de)coding narratives


Vuk Ćosić (born July 31, 1966 in Belgrade) is one of the original net.artists and is the person that coined the term net.art. He is best known for ASCII experiments (1996-2001). Most notable work is ascii remix of porn movie Deep Throat. (www.wikipedia.org ). watch the video at www1.zkm.de

www.ljudmila.org

MOUCHETTE...building a persona



What is the best way to kill yourself when you're under 13?

(1996-ongoing)


originally ..... Mouchette is a 1967 French film directed by Robert Bresson.It is based on the novel by Georges Bernanos. "Mouchette" means "little fly" in French. According to Bresson, "Mouchette offers evidence of misery and cruelty. She is found everywhere: wars, concentration camps, tortures, assassinations." Despite the abject wretchedness experienced by the title character, the film, through Bresson's "flat" direction of his non-actors and rhythm created through editing and shot design, raises Mouchette to a kind of sainthood and achieves a spiritual catharsis for the viewer as in the best tragedies. http://en.wikipedia.org/wiki/Mouchette


Mouchette in the Museum, 2007


Jennifer and Kevin McCoy - editing databases



"Every Shot / Every Episode" is the first in our series of T.V. database projects. It is a collection of 10,000 shots from the Starsky and Hutch T.V. series arranged by descriptive category. Viewers can play each category by putting a disk in the player. http://www.flickr.com/photos/mccoyspace

Mark Napier - synchronized models.....

"In Smoke, a generative software installation projected on the gallery wall, the Empire State Building appears to soften and melt, writhing almost organically, then struggle to return to it's original form. Teetering on the line between organism and architecture, Smoke speaks to a morphological tension between static physical structures of power and those that are information-based" www.potatoland.org


Smoke, 2007. www.bitforms.com


Cyclops Bride, 2006. www.potatoland.org