1.2.08

George Lebrady - visualizing algorithms





Blink
(2007). Full wall projection.

“Blink” consists of a matrix of eyes that open and close based on their neighbor’s behaviors. Each eye's decision is dependent on statistically evaluating what its neighbor eyes are doing, dynamically calculated in realtime. The process goes back and forth between states of stability where all eyes try to be like their neighbors, and states of transitional disruption where the eyes look at their neighbors but cant fully decide if they should be like them or not. The status of the overall image at any given moment in time is a consequence of the various stages of each eyes’ individual behaviors, and therefore guarantees a statistically extreme low possibility that the image will fully repeat itself. watch the animation here : www.mat.ucsb.edu


Algorithmic 1 (01-004), 2004, Pigment print on Hahnemuhl paper.